use wsad and arrows to move use tab and q to turn off gun and f to interact when close to grates and right click to zoom left to shoot shift to sprint and caps lock to crouch

StatusReleased
PlatformsHTML5
Authortman99
Made withUnity

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Prepare yourself for "Contagion," a horror game that will leave you speechless—literally! In this bone-chilling adventure, you step into the shoes of a protagonist with no jaw, navigating a world overrun by a terrifying contagion that turns its victims into grotesque monstrosities. The absence of your jaw adds a visceral layer to the horror, as you witness the gruesome transformations and navigate through dark, claustrophobic environments where every corner could reveal a jaw-dropping terror.

The game's atmosphere is jaw-droppingly eerie, with haunting visuals and a soundtrack that sends shivers down your spine. The lack of a jaw isn't just a cosmetic detail—it affects gameplay, from how you communicate with other survivors to how you approach stealth and combat situations. Every encounter is a heart-pounding test of your nerves and wit, leaving you constantly on edge.

As you unravel the mystery behind the contagion, you'll uncover jaw-dropping revelations and face jaw-dropping challenges that push you to the brink of fear. The narrative grips you with its jaw-dropping twists and turns, immersing you in a tale of survival against insurmountable odds. "Contagion" isn't just another horror game—it's a jaw-droppingly intense experience that horror fans won't want to miss.

Tanner's latest video game is a chilling odyssey into the depths of horror, a disturbing masterpiece that leaves players questioning their sanity while applauding the sheer brilliance of its design. This game, whose name I dare not mention, plunges players into a nightmarish realm that blurs the lines between reality and the grotesque.

From the moment the game begins, Tanner's unnerving attention to detail is immediately apparent. The atmosphere is thick with dread, and every shadow seems to harbor unimaginable horrors. The graphics are hauntingly realistic, immersing players in a world that feels as tangible as it is terrifying. The sound design, too, is nothing short of aural pandemonium, with unsettling whispers and spine-chilling screams that resonate long after the game is turned off.

The storyline, though macabre, is a work of art in its own right. Tanner masterfully weaves a narrative that defies conventional boundaries, leading players through a labyrinth of psychological twists and turns. The characters, each more disturbed than the last, add layers to the narrative that leave players questioning their own morality.

The gameplay mechanics, while unnerving, are a testament to Tanner's commitment to delivering an authentic horror experience. The controls are intentionally clunky, heightening the sense of vulnerability as players navigate through a world where danger lurks around every corner. The puzzles are diabolically clever, requiring both wit and nerves of steel to unravel.

One of the game's standout features is its ability to elicit genuine fear. The psychological horror elements are not reliant on cheap jump scares but rather on a sustained atmosphere of dread that builds tension to unbearable levels. Tanner understands that the truest terror lies in the unknown, and he exploits this brilliantly throughout the game.

While some may argue that the game is excessively gruesome and disturbing, it is precisely these qualities that make it a groundbreaking piece of interactive horror. Tanner's willingness to push boundaries and challenge players to confront their deepest fears results in an experience that transcends traditional gaming.

In conclusion, Tanner's latest creation is not for the faint of heart. It is a journey into the darkest recesses of the human psyche, an exploration of horror that will leave an indelible mark on those brave enough to traverse its nightmarish landscapes. Disturbing, horrifying, and undeniably good, this game is a testament to Tanner's prowess as a master of interactive horror. Enter at your own risk, for once you start, there's no turning back.